typedef enum {
FALSE=0,
TRUE
} boolean;
typedef struct {
int age;
char* name;
boolean employed;
char* occupation;
char* education;
} programmer_t;
programmer_t chris;
chris.age = 29;
chris.name = "Chris Browne";
chris.employed = TRUE;
chris.occupation = "Programmer/CS Enthusiast";
chris.education = "self-taught";
I maintain an interest in a plethora of programming languages on an amateur basis. I aspire to be language-agnostic.
Interests
- Artificial Intelligence programming/design
- Low-level high-performance microcoding (asm/c)
- Robotics
- User Interface Design
- Retrocoding (writing programs for old systems using the tools of the time)
- Programming Language Design/Development
- Board games
- Video games