Plague
Plague is a disease. It is not rational. It is predictable. Diseases cannot collect treasure, nor do they care for treasure. Plague makes other players sick. The wise ones stay home and forget about treasure. The foolish ones are always foolish and will never get much treasure. Evolved is (fortunately) immune to Plague. He is also wise. He goes and collects treasure, and does not die.
package players.Plague;
import players.MorningBirds.MorningBirds;
public class Plague extends MorningBirds{
public static void main(String[] args) throws Exception{
new Plague().start();
}
public Plague() throws Exception{
super();
}
@Override
public MorningBirds.Move doMove(int playerNum){
if (day > howManyTotalDeadPlayers){
return Move.SEARCH;
} else {
return Move.RETURN;
}
}
}
Compile with: javac players/Plague/Plague.java
Run with: java players.Plague.Plague