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Adapted to Senva's new syntax
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Senva, 9 bytes 4 bytes

There is two ways to write this program, let's begin by the longest :

82.8--8-~

This stores 82 in the memory, substract 8, 8 again, 1, then display the memory as an ASCII char (65 is the ASCII code of A). The cell's value is 82 - 8 - 8 - 1 = 65.

The second way is a little bit pernicious :

B,B_-~

This converts the 'B' character to its ASCII char code, substract 1, and then display it as an ASCII char.

Senva, 9 bytes 4 bytes

There is two ways to write this program, let's begin by the longest :

82.8--8-~

This stores 82 in the memory, substract 8, 8 again, 1, then display the memory as an ASCII char (65 is the ASCII code of A). The cell's value is 82 - 8 - 8 - 1 = 65.

The second way is a little bit pernicious :

B,-~

This converts the 'B' character to its ASCII char code, substract 1, and then display it as an ASCII char.

Senva, 9 bytes 4 bytes

There is two ways to write this program, let's begin by the longest :

82.8--8-~

This stores 82 in the memory, substract 8, 8 again, 1, then display the memory as an ASCII char (65 is the ASCII code of A). The cell's value is 82 - 8 - 8 - 1 = 65.

The second way is a little bit pernicious :

B_-~

This converts the 'B' character to its ASCII char code, substract 1, and then display it as an ASCII char.

Source Link

Senva, 9 bytes 4 bytes

There is two ways to write this program, let's begin by the longest :

82.8--8-~

This stores 82 in the memory, substract 8, 8 again, 1, then display the memory as an ASCII char (65 is the ASCII code of A). The cell's value is 82 - 8 - 8 - 1 = 65.

The second way is a little bit pernicious :

B,-~

This converts the 'B' character to its ASCII char code, substract 1, and then display it as an ASCII char.