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Stefnotch
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/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

var spiders = false;

var pointerIcons = ["▲", "►", "▼", "◄", "X"];

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").replace(/\n*$|(<br>)*$/, "").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  //Pointer pos
  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    spiderContainer.innerHTML = "";
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }


  var ret = updateDirection();
  //If there are walls
  if (currentDirret != -1) {
    direction = mod(direction, 4);

    if (direction === 0) {
      p[1] --;
    } else if (currentDirdirection == 1) {
      p[0] ++;
    } else if (currentDirdirection == 2) {
      p[1] ++;
    } else if (currentDirdirection == 3) {
      p[0] --;
    }
  }
  deb.value =
    "Pointer: " + p +
    "\nCommand: " + labyrinth[p[1]][p[0]] +
    "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
  if (debug) {
    pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (pointerIcons[ret == -1 ? 4 : direction]);
  }
 
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dirupdateDirection() {
  var draculanumOfWalls = 0;
  if (!isWall(0)) {
    dracula++;numOfWalls++;
  }
  if (!isWall(1)) {
    dracula++;numOfWalls++;
  }
  if (!isWall(2)) {
    dracula++;numOfWalls++;
  }
  if (!isWall(3)) {
    dracula++;numOfWalls++;
  }

  if (draculanumOfWalls == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (draculanumOfWalls == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (draculanumOfWalls == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (draculanumOfWalls == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^': //Fix!
      b = main.pop();
      labyrinth = transpose(labyrinth);
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVertlabyrinth[a].unshift(a);
      updateGridlabyrinth[a].pop());
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      labyrinth = transpose(labyrinth);
      updateGrid();
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v': //Fix!
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

function transpose(array) {
  var newArray = array[0].map(function(col, i) {
    return array.map(function(row) {
      return row[i];
    });
  });
  return newArray;
}

//Spiders
function spiderstartDebug() {
  if (spiders && document.cookie.split("youWereHere=")[1] === undefined) {
    document.cookie = "youWereHere=yep";
    debugButton.disabled = 'disabled';
    var spiderImg = document.createElement('img');
    spiderImg.src = "http://i.imgur.com/fsYfS9H.png"; //http://i.imgur.com/PRPmqMJ.gif
    spiderImg.className = "spider";

    var svg = document.createElementNS('http://www.w3.org/2000/svg', 'line');
    svg.setAttribute("stroke-width", 2);
    var rn = Math.random() * 10 + 5;
    for (var i = 0; i < rn; i++) {
      var tempSpider = spiderImg.cloneNode(true);

      var left = Math.min(Math.random() * innerWidth, innerWidth - 50);
      var top = -Math.random() * 300;
      tempSpider.style.left = left - 26 + "px";
      tempSpider.style.top = top - 5 + "px";

      var tempSvg = svg.cloneNode(true);
      tempSvg.setAttribute("y1", top - innerHeight - 100);
      tempSvg.setAttribute("y2", top);
      tempSvg.setAttribute("x1", left);
      tempSvg.setAttribute("x2", left);

      spiderContainer.appendChild(tempSpider);
      svgId.appendChild(tempSvg);
      // Make sure the initial state is applied.
      window.getComputedStyle(tempSpider).transform; // jshint ignore:line
      window.getComputedStyle(tempSvg).transform; // jshint ignore:line

      tempSpider.style.transform = "translateY(" + (innerHeight + 48 + top) + "px)";
      tempSvg.style.transform = "translateY(" + (innerHeight + 48 + top) + "px)";
    }
    setTimeout(fallDown, 2500);
    debug = true;
    setTimeout(run, 4000);
  } else {
    debug = true;
    run();
  }
}

function fallDown() {
  svgId.innerHTML = "";
  var spiders = document.getElementsByClassName("spider");
  for (var i = 0; i < spiders.length; i++) {
    spiders[i].style.top = innerHeight + "px";
  }
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 150px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 100px;
  min-height: 45px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spideronclick="startDebug(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
  <svg width="100%" id="svgId">
  </svg>
  <div id="spiderContainer">
  </div>
</body>

</html>
/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }

    if (currentDir === 0) {
      p[1] --;
    } else if (currentDir == 1) {
      p[0] ++;
    } else if (currentDir == 2) {
      p[1] ++;
    } else if (currentDir == 3) {
      p[0] --;
    }
  }
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dir() {
  var dracula = 0;
  if (!isWall(0)) {
    dracula++;
  }
  if (!isWall(1)) {
    dracula++;
  }
  if (!isWall(2)) {
    dracula++;
  }
  if (!isWall(3)) {
    dracula++;
  }

  if (dracula == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (dracula == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (dracula == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (dracula == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

//Spiders
function spider() {
  debug = true;
  run();
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 150px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 100px;
  min-height: 45px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spider(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
</body>

</html>
/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

var spiders = false;

var pointerIcons = ["▲", "►", "▼", "◄", "X"];

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").replace(/\n*$|(<br>)*$/, "").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  //Pointer pos
  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    spiderContainer.innerHTML = "";
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);


  var ret = updateDirection();
  //If there are walls
  if (ret != -1) {
    direction = mod(direction, 4);

    if (direction === 0) {
      p[1] --;
    } else if (direction == 1) {
      p[0] ++;
    } else if (direction == 2) {
      p[1] ++;
    } else if (direction == 3) {
      p[0] --;
    }
  }
  deb.value =
    "Pointer: " + p +
    "\nCommand: " + labyrinth[p[1]][p[0]] +
    "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
  if (debug) {
    pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (pointerIcons[ret == -1 ? 4 : direction]);
  }
 
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function updateDirection() {
  var numOfWalls = 0;
  if (!isWall(0)) {
    numOfWalls++;
  }
  if (!isWall(1)) {
    numOfWalls++;
  }
  if (!isWall(2)) {
    numOfWalls++;
  }
  if (!isWall(3)) {
    numOfWalls++;
  }

  if (numOfWalls == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (numOfWalls == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (numOfWalls == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (numOfWalls == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^': //Fix!
      b = main.pop();
      labyrinth = transpose(labyrinth);
      a = mod(p[0] + b, labyrinth[p[1]].length);
      labyrinth[a].unshift(labyrinth[a].pop());
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      labyrinth = transpose(labyrinth);
      updateGrid();
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v': //Fix!
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

function transpose(array) {
  var newArray = array[0].map(function(col, i) {
    return array.map(function(row) {
      return row[i];
    });
  });
  return newArray;
}

//Spiders
function startDebug() {
  if (spiders && document.cookie.split("youWereHere=")[1] === undefined) {
    document.cookie = "youWereHere=yep";
    debugButton.disabled = 'disabled';
    var spiderImg = document.createElement('img');
    spiderImg.src = "http://i.imgur.com/fsYfS9H.png"; //http://i.imgur.com/PRPmqMJ.gif
    spiderImg.className = "spider";

    var svg = document.createElementNS('http://www.w3.org/2000/svg', 'line');
    svg.setAttribute("stroke-width", 2);
    var rn = Math.random() * 10 + 5;
    for (var i = 0; i < rn; i++) {
      var tempSpider = spiderImg.cloneNode(true);

      var left = Math.min(Math.random() * innerWidth, innerWidth - 50);
      var top = -Math.random() * 300;
      tempSpider.style.left = left - 26 + "px";
      tempSpider.style.top = top - 5 + "px";

      var tempSvg = svg.cloneNode(true);
      tempSvg.setAttribute("y1", top - innerHeight - 100);
      tempSvg.setAttribute("y2", top);
      tempSvg.setAttribute("x1", left);
      tempSvg.setAttribute("x2", left);

      spiderContainer.appendChild(tempSpider);
      svgId.appendChild(tempSvg);
      // Make sure the initial state is applied.
      window.getComputedStyle(tempSpider).transform; // jshint ignore:line
      window.getComputedStyle(tempSvg).transform; // jshint ignore:line

      tempSpider.style.transform = "translateY(" + (innerHeight + 48 + top) + "px)";
      tempSvg.style.transform = "translateY(" + (innerHeight + 48 + top) + "px)";
    }
    setTimeout(fallDown, 2500);
    debug = true;
    setTimeout(run, 4000);
  } else {
    debug = true;
    run();
  }
}

function fallDown() {
  svgId.innerHTML = "";
  var spiders = document.getElementsByClassName("spider");
  for (var i = 0; i < spiders.length; i++) {
    spiders[i].style.top = innerHeight + "px";
  }
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
  // cancel paste
  e.preventDefault();

  // get text representation of clipboard
  var text = e.clipboardData.getData("text/plain");

  // insert text manually
  //document.execCommand("insertHTML", false, text);
  lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 150px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 100px;
  min-height: 45px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="startDebug(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
  <svg width="100%" id="svgId">
  </svg>
  <div id="spiderContainer">
  </div>
</body>

</html>
edited body
Source Link
Stefnotch
  • 617
  • 8
  • 19
/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }

    if (currentDir === 0) {
      p[1] --;
    } else if (currentDir == 1) {
      p[0] ++;
    } else if (currentDir == 2) {
      p[1] ++;
    } else if (currentDir == 3) {
      p[0] --;
    }
  }
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dir() {
  var dracula = 0;
  if (!isWall(0)) {
    dracula++;
  }
  if (!isWall(1)) {
    dracula++;
  }
  if (!isWall(2)) {
    dracula++;
  }
  if (!isWall(3)) {
    dracula++;
  }

  if (dracula == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (dracula == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (dracula == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (dracula == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

//Spiders
function spider() {
  debug = true;
  run();
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 200px;150px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 150px;100px;
  min-height: 50px;45px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spider(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
</body>

</html>
/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }

    if (currentDir === 0) {
      p[1] --;
    } else if (currentDir == 1) {
      p[0] ++;
    } else if (currentDir == 2) {
      p[1] ++;
    } else if (currentDir == 3) {
      p[0] --;
    }
  }
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dir() {
  var dracula = 0;
  if (!isWall(0)) {
    dracula++;
  }
  if (!isWall(1)) {
    dracula++;
  }
  if (!isWall(2)) {
    dracula++;
  }
  if (!isWall(3)) {
    dracula++;
  }

  if (dracula == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (dracula == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (dracula == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (dracula == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

//Spiders
function spider() {
  debug = true;
  run();
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 200px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 150px;
  min-height: 50px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spider(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
</body>

</html>
/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }

    if (currentDir === 0) {
      p[1] --;
    } else if (currentDir == 1) {
      p[0] ++;
    } else if (currentDir == 2) {
      p[1] ++;
    } else if (currentDir == 3) {
      p[0] --;
    }
  }
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dir() {
  var dracula = 0;
  if (!isWall(0)) {
    dracula++;
  }
  if (!isWall(1)) {
    dracula++;
  }
  if (!isWall(2)) {
    dracula++;
  }
  if (!isWall(3)) {
    dracula++;
  }

  if (dracula == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (dracula == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (dracula == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (dracula == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

//Spiders
function spider() {
  debug = true;
  run();
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 150px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 100px;
  min-height: 45px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spider(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
</body>

</html>
Source Link
Stefnotch
  • 617
  • 8
  • 19

Labyrinth

An interpreter for Labyrinth, a totally awesome language! (My interpreter doesn't have big integers...)

/*jshint esnext: true */
//Note labyrinth X Y are swapped!
//Syntax highlighting?
//Bigint library?
//Use: https://developers.google.com/web/updates/2014/05/Web-Animations-element.animate-is-now-in-Chrome-36
//Save option 
//a => ASCII code (Explanation of the commands)

var p; //pointer
var labyrinth; //code
var main, auxiliary; //stacks, main.length-1=top
var direction; //N=0,E=1,S=2,W=3;
var inpLoc;
var sucide;
var step;
var debug;

function mod(x, y) {
  return ((x % y) + y) % y;
}

Array.prototype.top = function() {
  if (this.length === 0) {
    return 0;
  }
  return this[this.length - 1];
};

Array.prototype._pop = Array.prototype.pop;
Array.prototype.pop = function(x) {
  var temp = this._pop();
  return temp !== undefined ? temp : 0;
};

function reset() {
  p = [0, 0];
  labyrinth = lab.innerHTML.replace(/\[/g, " ").replace(/\]/g, " ").replace(/&lt;/g, "<").replace(/&gt;/g, ">").split(/<br>|\n/g);
  var maxLength = 0;
  for (var i = 0; i < labyrinth.length; i++) {
    if (maxLength < labyrinth[i].length)
      maxLength = labyrinth[i].length;
  }

  for (i = 0; i < labyrinth.length; i++) {
    labyrinth[i] = (labyrinth[i] + " ".repeat(maxLength - labyrinth[i].length)).split("");
  }

  loop:
    for (i = 0; i < labyrinth.length; i++) {
      for (j = 0; j < labyrinth[i].length; j++) {
        if (labyrinth[i][j] !== " ") {
          p = [j, i];
          break loop;
        }
      }
    }

  main = [];
  auxiliary = [];
  direction = 1;
  sucide = false;
  inpLoc = 0;
  step = 1;
  O.value = "";
}

function run() {
  reset();
  if (debug) {
    debugButton.disabled = false;
    lab.contentEditable = false;
    stepButton.disabled = false;
  }
  //Start if
  if (lab.innerHTML.replace(/\[/g, "").replace(/\]/g, "").replace(/<br>|\n/g, "") !== "") {
    if (!debug) {
      while (!sucide) {
        updatePointer();
      }
    } else {
      updatePointer();
    }
  } else {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
  }
}

function updatePointer() {
  if (sucide) {
    stepButton.disabled = "disabled";
    lab.contentEditable = "true";
    pointerOverlay.innerHTML = "";
    return -1; //End
  }
  stepDiv.innerHTML = step;
  step++;
  execChar(labyrinth[p[1]][p[0]]);
  if (dir() != -1) {
    var currentDir = mod(direction, 4);
    deb.value =
      "Pointer: " + p +
      "\nCommand: " + labyrinth[p[1]][p[0]] +
      "\nMain [" + main + " | " + auxiliary.slice().reverse() + "] Auxiliary";
    if (debug) {
      pointerOverlay.innerHTML = "\n".repeat(p[1]) + " ".repeat(p[0]) + (currentDir === 0 ? "▲" : currentDir == 1 ? "►" : currentDir == 2 ? "▼" : currentDir == 3 ? "◄" : "X");
    }

    if (currentDir === 0) {
      p[1] --;
    } else if (currentDir == 1) {
      p[0] ++;
    } else if (currentDir == 2) {
      p[1] ++;
    } else if (currentDir == 3) {
      p[0] --;
    }
  }
}

function updateGrid() {
  lab.innerHTML = "";
  labyrinth.forEach(s => lab.innerHTML += s.join("") + "\n");
}

function rotVert(rotWhich) {
  var temp;
  for (var i = 0; i < labyrinth.length; i++) {
    if (i === 0) {
      temp = labyrinth[0][rotWhich];
    }
    if (i == labyrinth.length - 1) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i + 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function rotVert2(rotWhich) {
  var temp;
  for (var i = labyrinth.length - 1; i >= 0; i--) {
    if (i == labyrinth.length - 1) {
      temp = labyrinth[i][rotWhich];
    }
    if (i === 0) {
      labyrinth[i][rotWhich] = temp;
    } else {
      labyrinth[i][rotWhich] = labyrinth[i - 1][rotWhich];
    }
    if (labyrinth[i][rotWhich] === undefined) {
      labyrinth[i].splice(rotWhich, 1);
    }
  }
}

function lookAt(d) {
  if (mod(d, 4) === 0) {
    try {
      return labyrinth[p[1] - 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 1) {
    try {
      return labyrinth[p[1]][p[0] + 1];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 2) {
    try {
      return labyrinth[p[1] + 1][p[0]];
    } catch (e) {
      return " ";
    }
  } else if (mod(d, 4) == 3) {
    try {
      return labyrinth[p[1]][p[0] - 1];
    } catch (e) {
      return " ";
    }
  }
}

function isWall(d) {
  if (lookAt(d) == " " || lookAt(d) === undefined) {
    return true;
  } else {
    return false;
  }
}

function dir() {
  var dracula = 0;
  if (!isWall(0)) {
    dracula++;
  }
  if (!isWall(1)) {
    dracula++;
  }
  if (!isWall(2)) {
    dracula++;
  }
  if (!isWall(3)) {
    dracula++;
  }

  if (dracula == 4) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
  } else if (dracula == 3) {
    if (main.top() < 0) {
      direction -= 1;
    } else if (main.top() > 0) {
      direction += 1;
    }
    if (isWall(direction)) {
      direction += 2;
    }
  } else if (dracula == 2) {
    if (isWall(direction + 2)) {
      if (isWall(direction)) {
        //Special case
        if (main.top() < 0) {
          direction -= 1;
        } else if (main.top() > 0) {
          direction += 1;
        } else {
          direction += Math.random() < 0.5 ? -1 : 1;
        }
      } else {
        //Keep moving..
      }
    } else {
      for (var i = 0; i <= 3; i++) {
        if (!isWall(i) && i != mod((direction + 2), 4)) {
          direction = i;
          break;
        }
      }
    }
  } else if (dracula == 1) {
    if (!isWall(0)) {
      direction = 0;
    } else
    if (!isWall(1)) {
      direction = 1;
    } else
    if (!isWall(2)) {
      direction = 2;
    } else
    if (!isWall(3)) {
      direction = 3;
    }
  } else {
    return -1;
  }
}

function execChar(char) {
  var a;
  var b;
  if (/\d/.exec(char)) {
    main.push(main.pop() * 10 + (+char));
  } else switch (char) {
    case '!':
      O.value += main.pop();
      break;
    case '"': //Nothing...
      break;
    case '#':
      main.push(main.length);
      break;
    case '$':
      main.push(main.pop() ^ main.pop());
      break;
    case '%':
      a = main.pop();
      b = main.pop();
      main.push(mod(b, a));
      break;
    case '&':
      main.push(main.pop() & main.pop());
      break;
    case "'":
      //Debug-Unimplemented
      break;
    case '(':
      main.push(main.pop() - 1);
      break;
    case ')':
      main.push(main.pop() + 1);
      break;
    case '*':
      main.push(main.pop() * main.pop());
      break;
    case '+':
      main.push(main.pop() + main.pop());
      break;
    case ',':
      a = I.value.charCodeAt(inpLoc);
      if (Number.isNaN(a)) {
        main.push(-1);
      } else {
        main.push(a);
        inpLoc++;
      }
      break;
    case '-':
      a = main.pop();
      b = main.pop();
      main.push(b - a);
      break;
    case '.':
      O.value += String.fromCharCode(mod(main.pop(), 256));
      break;
    case '/':
      a = main.pop();
      b = main.pop();
      if (a === 0) {
        sucide = true;
        throw "Stop that";
      }
      main.push(Math.floor(b / a));
      break;
    case ':':
      main.push(main.top());
      break;
    case ';':
      main.pop();
      break;
    case '<':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].push(labyrinth[a].shift());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] - 1, labyrinth[a].length);
      }
      break;
    case '=':
      a = main.pop();
      b = auxiliary.pop();
      main.push(b);
      auxiliary.push(a);
      break;
    case '>':
      //MOVE IP
      b = main.pop();
      a = mod(p[1] + b, labyrinth.length);
      labyrinth[a].unshift(labyrinth[a].pop());
      updateGrid();
      if (b === 0) {
        p[0] = mod(p[0] + 1, labyrinth[a].length);
      }
      break;
    case '?':
      try {
        a = I.value.substr(inpLoc);
        b = (+(/[\+-]?\d+/.exec(a)[0]));
        main.push(b);
        inpLoc += a.search(/[\+-]?\d+/) + (b + "").length;
      } catch (e) {
        main.push(0);
        inpLoc = I.value.length;
      }
      break;
    case '@':
      sucide = true;
      break;
    case '\\':
      O.value += "\n";
      break;
    case '^':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] - 1, labyrinth.length);
      }
      break;
    case '_':
      main.push(0);
      break;
    case '`':
      main.push(-main.pop());
      break;
    case 'v':
      b = main.pop();
      a = mod(p[0] + b, labyrinth[p[1]].length);
      rotVert2(a);
      updateGrid();
      if (b === 0) {
        p[1] = mod(p[1] + 1, labyrinth.length);
      }
      break;
    case '{':
      main.push(auxiliary.pop());
      break;
    case '|':
      main.push(main.pop() | main.pop());
      break;
    case '}':
      auxiliary.push(main.pop());
      break;
    case '~':
      main.push(~main.pop());
      break;
  }
}

//Spiders
function spider() {
  debug = true;
  run();
}


//Maze proper copy
lab.addEventListener("paste", function(e) {
    // cancel paste
    e.preventDefault();

    // get text representation of clipboard
    var text = e.clipboardData.getData("text/plain");

    // insert text manually
    //document.execCommand("insertHTML", false, text);
    lab.innerHTML = text;
});
body {
  background: #484848;
}
h3{
  font-family: sans-serif;
  color: white;
  font-weight: bolder;
  margin: 6px;
  margin-bottom: 0px;
}
#inputHeader, #outputHeader, #debugHeader{
  flex: 1;
}
#debugHeader{
  display: none;
}
#deb {
  display: none;
}
.container {
  width: 100%;
  position: relative;
  display: flex;
  flex-flow: row wrap;
}
.container pre,textarea {
  flex: 1;
  min-height: 175px;
  background: #202020;
  color: white;
  border: #202020;
  margin: 6px;
  font: monospace;
  resize: vertical;
}
.container pre[contentEditable=false] {
  cursor: not-allowed;
}

#lab {
  width: 100%;
  min-height: 200px;
}

#pointerOverlay{
  width: 100%;
  position: absolute;
  background: rgba(0,0,0,0);
  /*width: 100%;*/
  resize: vertical;
  height: 200px;
  pointer-events: none;
  color: rgba(255,0,0,0.7);
  left: 0px;
}
button:not(.run) {
  vertical-align: top;
  border: #303030;
  color: white;
  font-weight: bold;
  font-size: 1em;
  letter-spacing: 1px;
  background: #303030;
  cursor: pointer;
  min-width: 150px;
  min-height: 50px;
  margin: 5px;
  line-height: 50px;
}
button:not(.run):hover {
  background: #202020;
}

button:not(.run)[disabled] {
  background: #404040;
  cursor: not-allowed;
}
.buttonImg{
  width: 40px;
  vertical-align: middle;
  transform: translateX(-10px);
}
<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>Labyrinth</title>
</head>

<body>
  <button onclick="debug=false; run(); deb.style.display = 'none'; debugHeader.style.display = 'none';"><img src="http://i.imgur.com/XvHQHX9.png" class="buttonImg">Run</button>
  <button id="debugButton" onclick="spider(); deb.style.display='flex'; debugHeader.style.display = 'flex';"><img src="http://i.imgur.com/Th4Kyvd.png" class="buttonImg">Debug</button>
  <button id="stepButton" onclick="updatePointer();" disabled>Step: <span id="stepDiv">1</span>
  </button>
  <button onclick="sucide = true; updatePointer();">Stop</button>

  <div class="container">
    <h3>Maze:</h3>
    <div style="width:100%;  margin: -6px;"></div>
    <pre id="pointerOverlay"></pre>
    <pre id="lab" contentEditable="true">,)@
.(</pre>
    <div style="width:100%;"></div>
    
    <h3 id="inputHeader">Input:</h3>
    <h3 id="outputHeader">Output:</h3>
    <h3 id="debugHeader">Debugging:</h3>
    <div style="width:100%"></div>
    <textarea id="I">Labyrinth rocks!</textarea>
    <textarea id="O"></textarea>
    <textarea id="deb"></textarea>
  </div>
</body>

</html>

Here is the most up-to-date version: http://output.jsbin.com/cuzoxu