Timeline for BrainF***edBotsForBattling - A Brainf*** Tournament
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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Aug 23, 2014 at 21:38 | history | edited | proud haskeller | CC BY-SA 3.0 |
added 239 characters in body
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Aug 23, 2014 at 18:57 | comment | added | proud haskeller | @Cipher Notice the bot doesn't put a trap in the place just in front of the flag - my idea was to mark this spot so that the bot would build it's defense there. Is there a better way? In bfjoust sometimes the enemy clears the traps and then the bot stops before it should. | |
Aug 23, 2014 at 11:28 | comment | added | redevined |
Your bot seems to kill itsself on a (fairly rare, I admit) tape with length 10 since there are 10 '>' in the beginning. Apart from that, [<] is not such a good idea, since it repeats going back until the cell under your pointer equals zero, which is either one of the cells in front of your flag or simply suicide if your pointer reaches the flag (since your flag is hopefully not zero).
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Aug 23, 2014 at 0:45 | history | edited | proud haskeller | CC BY-SA 3.0 |
added 128 characters in body
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Aug 23, 2014 at 0:26 | history | edited | proud haskeller | CC BY-SA 3.0 |
deleted 101 characters in body
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Aug 23, 2014 at 0:13 | history | answered | proud haskeller | CC BY-SA 3.0 |