Timeline for Save the last bullet for yourself
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
S Jul 29, 2014 at 23:09 | history | suggested | Moop | CC BY-SA 3.0 |
missing the word 'no' in no ammo
|
Jul 29, 2014 at 22:41 | review | Suggested edits | |||
S Jul 29, 2014 at 23:09 | |||||
Jul 29, 2014 at 14:20 | history | edited | sokie | CC BY-SA 3.0 |
Corrected wrong player name
|
Jul 29, 2014 at 14:19 | comment | added | sokie | Dang! That was some leftover code while I was testing different implementations, I'll correct it in no time! Thank you | |
Jul 29, 2014 at 14:04 | comment | added | James_pic |
FYI, the name of your player will be the same as the name of your class (in this case, "Sokie"). So I suspect playerAtLocation.getName().equals("BetterInPacks2") should probably be playerAtLocation.getName().equals("Sokie") .
|
|
Jul 29, 2014 at 13:30 | history | edited | sokie | CC BY-SA 3.0 |
Sokie now stays less cautious to zombies when in vicinity
|
Jul 29, 2014 at 13:04 | history | edited | ProgramFOX | CC BY-SA 3.0 |
Added syntax highlighting
|
Jul 29, 2014 at 13:02 | review | First posts | |||
Jul 29, 2014 at 13:04 | |||||
Jul 29, 2014 at 13:00 | history | answered | sokie | CC BY-SA 3.0 |