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#APL (4)

APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

I'm not sure if APL actually required it, but in the implementation I've seen (the internals of) this would take time proportional to A, and constant memory.

#APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

I'm not sure if APL actually required it, but in the implementation I've seen (the internals of) this would take time proportional to A, and constant memory.

APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

I'm not sure if APL actually required it, but in the implementation I've seen (the internals of) this would take time proportional to A, and constant memory.

added 163 characters in body
Source Link

#APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

I'm not sure if APL actually required it, but in the implementation I've seen (the internals of) this would take time proportional to A, and constant memory.

#APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

#APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated

I'm not sure if APL actually required it, but in the implementation I've seen (the internals of) this would take time proportional to A, and constant memory.

Source Link

#APL (4)

¯A⌽B
  • A is the number of places to rotate
  • B is the name of the array to be rotated