Timeline for Generate a random sequence of numbers
Current License: CC BY-SA 3.0
14 events
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Jan 4, 2014 at 4:22 | comment | added | Victor Stafusa |
This remembers me of a crazy eclipse crash that I got in 2007 because the class java.lafg.String did not exist.
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Dec 31, 2013 at 17:15 | comment | added | Wrzlprmft | @Kevin: The only way I can think of to achieve this is to make this program into an operating system that does nothing else. Anyway, why would you want to do this? Hardware random-number generators exist after all. | |
Dec 31, 2013 at 17:11 | history | edited | Wrzlprmft | CC BY-SA 3.0 |
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Dec 31, 2013 at 16:24 | comment | added | Kevin |
Is there some way to ensure that j and k always use certain locations in memory? (I haven't used C much; I'm a Java and C# programmer.) If so, you could design the hardware so that those locations aren't protected by radiation hardening, but the rest of the system is.
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Dec 29, 2013 at 9:02 | history | edited | Wrzlprmft | CC BY-SA 3.0 |
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Dec 29, 2013 at 8:44 | history | edited | Wrzlprmft | CC BY-SA 3.0 |
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Dec 28, 2013 at 21:52 | comment | added | kinokijuf | Unless you mark them as volatile, then your code will in fact work as expected. | |
Dec 28, 2013 at 21:50 | comment | added | kinokijuf |
An optimising compiler will first optimise the loop to a while(true) , and then remove the unused i and j variables completely.
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Dec 28, 2013 at 20:41 | comment | added | Wrzlprmft | @kinokijuf: What a shame (does this hold for every compiler independent of the options?). Anyway, since this is code-trolling, I hereby declare this a feature of the answer. | |
Dec 28, 2013 at 20:12 | comment | added | kinokijuf | Note that the background-radiation-detecting code will be optimised out by the compiler. | |
Dec 28, 2013 at 16:55 | history | edited | Wrzlprmft | CC BY-SA 3.0 |
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Dec 28, 2013 at 16:27 | comment | added | emory | +1 Extra points for useless but true. | |
Dec 28, 2013 at 16:20 | history | edited | Wrzlprmft | CC BY-SA 3.0 |
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Dec 28, 2013 at 11:45 | history | answered | Wrzlprmft | CC BY-SA 3.0 |