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This tag is for challenges relating to mazes, typically generating or navigating them. This often is used with the [ascii-art] tag, a common method of demonstrating the mazes

40 votes
14 answers
10k views

Maze Generation [closed]

The goal: generate a random-looking maze using an algorithm of your choice, then output the maze graphically (printing counts). The width and height are determined by you. … Cycles in the maze are allowed and, are encouraged, if the result is reasonable. Language abuse encouraged. …
geometrian's user avatar
  • 1,025
33 votes

Maze Generation

C: 364 Bytes #define I int m[1600],i=0,r;f(I x,I y,I l){m[80*y+x]|=l;I d[]={x-1,y,2,1,x+1,y,1,2,x,y-1,8,4,x,y+1,4,8}, s[]={5,5,5,5},j=0;for(;j<4;){L:r=rand()%4;for(I k=0;k<4;)if(s[k++]==r)goto L;s[j] …
geometrian's user avatar
  • 1,025
7 votes

Maze Generation

Expected output (on 80-character terminal): I regret this isn't a very hard maze (in fact, no backtracking to inner rings is required (and you should be able to find a path from the perimeter to the center …
geometrian's user avatar
  • 1,025