# Tips for golfing in Swift

What are some tips for code-golfing in Swift? Its focus on safety seems to make it difficult to golf in, but that makes little tips and even more useful. Are there any features in Swift that may help it excel in code-golf in certain applications?

• You can count on us--if it's meant to be safe, it will be made d̶a̶n̶g̶e̶r̶o̶u̶s̶ golfy! – Conor O'Brien May 3 '16 at 1:21
• Hopefully some good tips come in swiftly. – DJMcMayhem May 3 '16 at 1:27
• Swift golfing? I thought golf was supposed to be a slow-paced, calm game... – Jojodmo May 3 '16 at 4:29

# Ranges

One thing that is really helpful is creating ranges using the ... or ..< operators

For example

array[0..<n] //first n elements of array
array[k..<n] //kth through nth elements of array
array[k...n] //kth through n-1 elements of array


So, to get the 2nd through 4th values of an array

let myArray = ["ab", "cd", "ef", "gh", "ij", "kl", "mn", "op"]
print(myArray[1..<4]) //["cd", "ef", "gh"]


### Practical Use

let a = [3, 1, 4, 1, 5, 9]


Using

for v in a[0...3]{print(v)}


Is 8 bytes shorter than

for n in 0...3{let v=a[n];print(v)}

• …is for n in 0...3{print(a[n])} not valid? – Julian Wolf May 11 '17 at 21:00

# Closures:

The use of variables the hold a function vs. using a function itself can help:

65 bytes:

var r:(String,Int)->String={return String(repeating:$0,count:$1)}


66 bytes:

func r(s:String,i:Int)->String{return String(repeating:s,count:i)}


# Shortening Functions:

Looking at the previous example reminds me of something. Sometimes, if you will be using a function enough times, it is worth the space to rename it:

This:

String(repeating:$0,count:$1)


To this:

var r:(String,Int)->String={return String(repeating:$0,count:$1)}


Or, actually, this is better:

var r=String.init(repeating:count:)


That way you just call r("Hello World",8) instead of String(repeating:"Hello World",count:8)

# Leaving Out Type Declarations:

I once created a closure without setting the argument type, thus creating a shorter answer:

var f={(i)->Int in i-1+i%2*2}


The compiler inferred that i is in Int.

# Create Arrays the Fast Way:

If you need an array of Ints, use a Range to create it:

Array(0...5)


This does the same thing as:

[0,1,2,3,4,5]


# Arrays Instead of If or Switch:

if n==0{return "a"}else if n==1{return "b"}else{return "c"}


You can probably do this:

return ["a","b","c"][n]


# Shorten Types:

If you are using type conversion a lot, you might want to create a type alias:

typealias f=Float


# Map:

Remember that you often don't need to use the return keyword in the map function.

# Running Swift Online:

Although Try It Online does not support Swift It does now!

• Thanks for the post. Helped me a lot. tio.run/nexus now works with swift :) – palme Mar 8 '19 at 15:59

## try

In Swift 2.x and above, functions that traditionally handled errors by passing a pointer to an NSError object as a function parameter now throw their error.

This means that this:

var regex = NSRegularExpression(pattern: "\"((http)s?://.*?)\"", options: nil, error: nil)


now looks like:

do {
let regex = try NSRegularExpression(pattern: "\"((http)s?://.*?)\"", options: [])
} catch {
print(error)
}


This can be shortened by using try? or try!. try? will evaluate the expression to nil if an error is thrown. try! will crash your program if an error is thrown, and should be only used in cases where there will never be an error thrown.

let regex = try! NSRegularExpression(pattern: "\"((http)s?://.*?)\"", options: [])


try? and try! save at least 13 bytes from the do-try-catch loop. Note that you also save at least one more byte by passing in an empty array ([]) for options instead of nil as well.

## Reducing Arrays

Iterating with for-in loops through an array to get a single value such as the sum of the elements inside, or the product of its elements may be too long for how simple it actually is. You can just use the reduce() method. Some examples:

var array = [1,2,3,4,5,6,7]


Adding up the elements in an array with for-in loops:

var sum = 0

for item in array{
sum += item
}
print(sum)


can be simplified to:

print(array.reduce(0, +))


And getting the product of the elements inside of the array with for-in loops:

var multiplier = 1
for item in array{
multiplier *= item
}
print(multiplier)


can also be reduced to:

print(array.reduce(1, *))

• Don't you lose more bytes by declaring the ** function than you would by just calling pow manually? – JAL Mar 25 '17 at 0:47
• @JAL yes, but if you call pow 10 times, it saves a small amount of bytes. Not really the best golfing technique, but it's just another potential help. It was not meant for pow specifically, but for other operations such as searching for prime numbers, if you do that 3 times, it saves a huge amount of bytes – Mr. Xcoder Mar 25 '17 at 9:27

Swift's ternary operator is very terse: condition ? action : otheraction

If the condition is true, do one thing, if not, do something else.

textColor = bgIsBlack ? .white : .black


This makes the textColor white if the background is black, or black if the background is any other color.

The nil coalescing operator is even terser: a ?? b

Let's say you're checking JSON for a certain key so you can present the key's value as title text. If the key isn't present (i.e value is nil), we want to give the title default text.

title = keysValue ?? "Not Available"


# Enumeration

You can chain forEach from enumerated() on a collection type to get a reference to the object (or value type) in a collection, as well as its index:

[1,2,3,4,5].enumerated().forEach{print($0,$1)}


or

for (c,i) in [1,2,3,4,5].enumerated(){print(c,i)}


or (even shorter CountableClosedRange syntax)

(1...5).enumerated().forEach{print($0,$1)}


Prints:

0 1
1 2
2 3
3 4
4 5


## Substring

Sometimes, you can save bytes by falling back onto Foundation types instead of using pure Swift types. Compare accessing a substring of an NSString vs a Swift String type:

let x:NSString = "hello world"
x.substringToIndex(5) // "hello"

let y = "hello world"


Even with the 9 characters lost by declaring x as an NSString, you save 25 more by using the Foundation type, since substringToIndex takes an Int as a parameter for NSString, vs an Index struct (String.CharacterView.Index) for Swift String types.

I should note that the availability of Foundation types may differ across multiple platforms (OS X, Linux, etc). Most Foundation classes are NSUnimplemented in the open-source version of Swift.

# .map()

Combining .map() with trailing closure syntax can tighten up for-loops. We can put the things we want to iterate over into an array, then use .map() to perform some action on each element.

For example, we can use .map() to write that old chestnut, Fizzbuzz, in one line.

var d: [Int] = Array(1...100)

d.map{$0%15 == 0 ? print("Fizzbuzz") :$0%3 == 0 ? print("Fizz") : $0%5 == 0 ? print("Buzz") : print($0)}


Outside of golf, .map() can help cut down on repetition. For example, suppose you have a view you need to position programmatically. You can put the anchors for the view into an anonymous array and run .map() over it to set each constraint's .isActive to true, like so:

_ = [
view.topAnchor.constraint(equalTo: view.topAnchor, constant: 40),
view.widthAnchor.constraint(equalTo: view.widthAnchor),
view.centerXAnchor.constraint(equalTo: view.centerXAnchor),
view.bottomAnchor.constraint(equalTo: view.bottomAnchor)
].map { $0.isActive = true }  • Isn't it better to use forEach in your second example? map should really be used for transforming the contents of an array, and not as an iteration shortcut. In this case, you're discarding the result. – JAL Aug 8 '17 at 20:49 # Golfing variable assignments in control flow structures using tuples Consider you want to use a while loop, and you want to use the same thing in both the condition and the block to follow. Then, an inline assignment in a tuple would most likely help. The longer your attribute, the better! Consider this (3 bytes shorter): func f(s:[Int]){var k=s,i=0;while(i=k.count,i>0).1{print(i,i+k[i-1]);k.removeLast();}}  over this: func g(s:[Int]){var k=s,i=0;while k.count>0{i=k.count;print(i,i+k[i-1]);k.removeLast();}}  Notice the (i=k.count,i>0).1 part, which is quite interesting. Inspired by one of Herman Lauenstein's answers. # Repeating Strings Unfortunately, Swift does not support String multiplication with *, likewise Python. A good method you can use instead is String(repeating:count:), but unfortunately that's not really golfy. Compare these two approaches: var a=String(repeating:"abc",count:3)  and var a="";for _ in 0..<3{a+="abc"}  The second one is a couple of bytes shorter, but that cannot be used in a closure... Better yet, and it also works in closures: (0..<3).map{_ in"abc"}.joined()  And what if I do it multiple times? Well, you can use String.init(). Now, this may save lots of bytes. For example (68 bytes): let k=String.init(repeating:count:) print(k("abcd",9)+k("XYZxyz",9))  instead of (74 bytes): print(String(repeating:"abcd",count:9)+String(repeating:"XYZxyz",count:9))  or (70 bytes): var f={String(repeating:$0,count:\$1)}
print(f("abcd",9)+f("XYZxyz",9))


But make sure your String is long enough. If you are using String(repeating:"abc",3), it is much better to use "abcabcabc" instead.

• +1 because I had no idea variables could be initializers like that. – Daniel Aug 9 '17 at 19:49

# Import

You can replace import Foundation with import UIKit for 5 bytes shorter, as UIKit does import Foundation already.

• Ah you're right. Didn't see that in the review – mbomb007 Jul 18 '19 at 16:29