17
\$\begingroup\$

A donut distribution (for lack of a better term) is a random distribution of points in a 2-dimensional plane, forming a donut-like shape. The distribution is defined by two parameters: the radius r and spread s, in which the distance to the origin follows a normal (Gaussian) distribution around r, with a standard deviation s. The angular distribution is uniform in the range [0,2π).

The challenge

Given a radius r and spread s, your code should yield the Cartesian ((x,y)) coordinates of a single point chosen from this distribution.

Remarks

  • Running your code multiple times with the same input should result in the specified distribution.
  • Outputting polar coordinates is too trivial and not allowed.
  • You can output Cartesian coordinates in any way allowed by the default I/O rules.
    • This includes complex values.

Valid approaches

Several algorithms can be used to yield the desired distribution, including but not limited to

  1. Choose a from the uniform distribution [0,2π) and b from the normal distribution (r,s).
    Let x = b*cos(a) and y = b*sin(a).
  2. Choose a from the uniform distribution [0,4) and b from the normal distribution (r,s).
    Let x+y*i = b*i^a.
  3. Choose a,b,c all from the normal distribution (0,1).
    Let d = a+b*i and x+y*i = d/abs(d) * (c*s+r).

Example distributions (N=1000)

Below: r=1, s=0.1

r=1, s=0.1

Below: r=3, s=1

r=3, s=1

Below: r=1, s=0

r=1, s=0

Below: r=100, s=5

r=100, s=5

\$\endgroup\$
4
  • 3
    \$\begingroup\$ the distance to the origin follows a normal (Gaussian) distribution This is confusing, because any Gaussian distribution can produce negative numbers, and a distance cannot be negative. Your methods 1 and 2 (I haven't looked at what method 3 does) correspond to taking the absolute value of the Gaussian (and shifting the phase by 180 degrees, which is not significant) \$\endgroup\$
    – Luis Mendo
    Mar 7, 2022 at 22:36
  • \$\begingroup\$ @LuisMendo That's a valid point. The third method does basically the same. Consider the distance to be the displacement in the chosen angular direction. \$\endgroup\$
    – Jitse
    Mar 8, 2022 at 7:49
  • \$\begingroup\$ @LuisMendo method 3 seems to be the same as methods 1 and 2, with the random angle generated as the direction of the vector formed by two iid normal variables. \$\endgroup\$
    – Nitrodon
    Mar 8, 2022 at 20:08
  • 2
    \$\begingroup\$ re "lack of a better term": in math (complex analysis etc.) that's usually called "annulus". \$\endgroup\$ Mar 9, 2022 at 3:08

12 Answers 12

8
\$\begingroup\$

APL(Dyalog Unicode), 38 bytes SBCS

Takes r on the left and s on the right and returns a complex number.

{(⍺+⍵×(.5*⍨¯2×⍟?0)×1○○2×?0)ׯ12○2×○?0}

Try it on APLgolf!

Uses the first approach presented in the question. Dyalog doesn't have a builtin for sampling from a normal distribution, so this uses the Box–Muller transform to convert to random numbers from \$(0,1)\$ to a normally distributed value:

(⍺+⍵×(.5*⍨¯2×⍟?0)×1○○2×?0) draws a normally distributed value \$b \sim N(\alpha, \omega^2)\$:
?0 random number \$c \in (0,1)\$
1○○2×?0: \$\sin(2\pi c)\$
?0 random number \$d \in (0,1)\$
.5*⍨¯2×⍟?0: \$\sqrt{-2\ln{d}}\$
⍺+⍵× Scale from \$N(0, 1)\$ to \$N(\alpha, \omega^2)\$

?0 generates a random number \$a \in (0,1)\$
¯12○2×○?0: \$e^{i 2\pi a} = \sin(2\pi a)i + cos(2\pi a)\$

The product of these two values is the result.

Plotting code and images:

'InitCauseway' ⎕CY 'sharpplot'
InitCauseway ⍬
sp←⎕NEW Causeway.SharpPlot(700)
sp.SetTrellis(2 2)
sp.TrellisStyle←4

F ← {(⍺+⍵×(.5*⍨¯2×⍟?0)×1○○2×?0)ׯ12○2×○?0}

:For r s :In (1 0.1)(3 1)(1 0)(100 5)
    sp.NewCell
    sp.Heading←'r = ',(⍕r),'; s = ',⍕s
    sp.SetAxesScales(1)
    sp.DrawScatterPlot↓9 11∘.○{r F s}¨⍳1000
:EndFor

sp.SaveSvg(⊂'plot.svg')

enter image description here

\$\endgroup\$
8
\$\begingroup\$

MATL, 10 bytes

Xr*+Jr4*^*

Inputs are r, then s. Output is a complex number.

Try it online! Or see the plot for 1000 points at MATL Online! (it takes 10‒15 seconds).

How it works

Uses method 2 described in the challenge.

Xr   % Push random number with standard Gaussian distribution
*    % Implicit input: r. Multiply
+    % Implicit input: s. Add
J    % Push imaginary unit
r    % Push random number with stantard uniform distribution
4    % Push 4
*    % Multiply
^    % Power
*    % Multiply. Implicit output
\$\endgroup\$
7
\$\begingroup\$

Factor, 56 bytes

[ normal-random-float 2pi random 2dup cos * -rot sin * ]

Try it online!

Verifying correctness:

enter image description here

Explanation

                      ! 1 0.1
normal-random-float   ! 1.091729295255315
2pi                   ! 1.091729295255315 6.283185307179586
random                ! 1.091729295255315 4.669140230445313
2dup                  ! 1.091729295255315 4.669140230445313 1.091729295255315 4.669140230445313
cos                   ! 1.091729295255315 4.669140230445313 1.091729295255315 -0.04323526873134136
*                     ! 1.091729295255315 4.669140230445313 -0.04720120946224146
-rot                  ! -0.04720120946224146 1.091729295255315 4.669140230445313
sin                   ! -0.04720120946224146 1.091729295255315 -0.9990649185802335
*                     ! -0.04720120946224146 -1.090708439475907
\$\endgroup\$
6
\$\begingroup\$

R, 40 bytes

function(r,s)rnorm(1,r,s)*1i^runif(1,,4)

Try it online! or plot the results at rdrr.io

\$\endgroup\$
2
  • \$\begingroup\$ You could save a few bytes by using the R 4.1.0+ shorthand function definition notation: \(r,s)rnorm(1,r,s)*1i^runif(1,,4), though TIO doesn't seem to support it. \$\endgroup\$ Mar 8, 2022 at 10:50
  • \$\begingroup\$ @user2554330 - Yes, but see comments here. TLDR: changing a single function into \ to save 7 bytes seems boring and I don't usually bother, since it's nice to have a TIO link. \$\endgroup\$ Mar 8, 2022 at 12:05
5
\$\begingroup\$

Wolfram Language (Mathematica), 42 bytes

Re[#+#2√Log[16/r^2]I^r]I^r&
r:=4Random[]

Try it online!

RandomVariate@NormalDistribution is costly (and, as noted by Ben Izd, doesn't work with stdev=0), so this uses Box-Muller to generate a normal distribution from two uniform ones.

Sample distributions (N=10000):
enter image description here

\$\endgroup\$
5
\$\begingroup\$

Julia 1.0, 26 bytes

r\s=(randn()s+r)im^4rand()

Try it online!

uses the second formula. output is a complex number. randn gives a random number from a normal distribution (0,1), and rand from a uniform distribtion in [0,1)

1000 points from 10\1:

enter image description here

\$\endgroup\$
3
\$\begingroup\$

Mathematica - 108 bytes

Following the first method, we could have:

fn=AngleVector/@RandomVariate[ProductDistribution[NormalDistribution[#,#2],UniformDistribution[{0,2Pi}]],1000]&;

then visualize it by:

visualize = 
  Graphics[{PointSize[.01], Point[fn[#, #2]]}, Frame -> True] &;

r=1, s=0.1:

enter image description here

r=3, s=1:

enter image description here

r=100, s=5:

enter image description here

Notes:

  • Variance: 0 in NormalDistribution is not supported (could be hacked by having a small number)
\$\endgroup\$
1
  • 4
    \$\begingroup\$ The question asks for one point, not 1000; those 1000 points are generated for illustration. Random[] is a shorter way to access a uniform distribution. You can also save more bytes by using prefix/infix notation and ## instead of #,#2. \$\endgroup\$
    – att
    Mar 7, 2022 at 17:59
3
\$\begingroup\$

Python 2, 58 bytes

Might not be the shortest, but here is the base-case for python i guess.

Outputs a complex number:

lambda r,s:1j**uniform(0,4)*gauss(r,s)
from random import*

Try it online!

\$\endgroup\$
3
\$\begingroup\$

R, 45 bytes

function(r,s)exp(runif(1)*2i*pi)*rnorm(1,r,s)

Try it online!

Uses the first method in the description, of course using the neat fact that \$e^{i\theta}=\cos(\theta)+i\sin(\theta)\$. Longer than Dominic van Essen's answer by 5 bytes, though.

\$\endgroup\$
3
\$\begingroup\$

Java 17, 127 bytes

(r,s)->{double a=new java.util.Random().nextGaussian(r,s),b=Math.random()*Math.PI*2;return new P(a*Math.cos(b),a*Math.sin(b));}

This is a BiFunction<Double, Double, P> where P is a record P(double x, double y) {}

\$\endgroup\$
5
  • \$\begingroup\$ Try it online needs to update their JDK. \$\endgroup\$
    – swpalmer
    Mar 7, 2022 at 19:47
  • 1
    \$\begingroup\$ You should include the imports, so the var g=new Random(); should be var g=new java.util.Random();. But you can golf the var g=new java.util.Random();double a=g.nextGaussian(r,s),b=g.nextDouble(Math.PI*2); to double a=new java.util.Random().nextGaussian(r,s),b=Math.random()*Math.PI*2; for -8 bytes. \$\endgroup\$ Mar 8, 2022 at 7:47
  • \$\begingroup\$ @KevinCruijssen Thanks. updated. +2 bytes.. length still fits in Java's irritating signed byte 😂 \$\endgroup\$
    – swpalmer
    Mar 8, 2022 at 14:27
  • \$\begingroup\$ Two more minor things to golf: (r,s)-> can be r->s-> for -1 byte and return new P(a*Math.cos(b),a*Math.sin(b)); can be return a*Math.cos(b)+","+a*Math.sin(b); for another -3 (with the Bifunction replaced with a currying Function: Function<Double, Function<Double, String>>) \$\endgroup\$ Mar 8, 2022 at 14:47
  • \$\begingroup\$ And if you haven't seen them yet, tips for golfing Java and tips for golfing in 'all languages' might be interesting to read through. :) \$\endgroup\$ Mar 8, 2022 at 14:48
3
\$\begingroup\$

Desmos, 80 70 68 bytes

b=random(1,t)τ
f(r,s,t)=(normaldist(r,s).random(1,t)(cosb,sinb))[1]

Takes an extra argument t as the seed, which is the only way to re-use the function to get different samples without pressing the randomize button.

Try it on Desmos!

-10 bytes thanks to Aiden Chow

-2 bytes thanks to emanrescu A (\tau to τ)

All functions in Desmos are pure, so they can't return a different value when evaluated at different times, even in a list comprehension. This causes an issue with the CGSE policy of functions being re-usable.

There's a randomize button to re-seed all of the random seed-dependent function calls: Randomize. This doesn't vibe with me because it requires user interaction to re-seed, but it would allow the following 53-byte submission:

b=random()τ
f(r,s)=(cosb,sinb)normaldist(r,s).random

In this submission, I opted to take the random seed as an extra argument, which is a common design decision in Desmos if a program needs to avoid user action when re-seeding. This is the only way to get different outputs from random functions without the user pressing the randomize button.

\$\endgroup\$
1
  • \$\begingroup\$ τ is two bytes shorter than \tau. Sorry about the edit, my mistake\ \$\endgroup\$
    – emanresu A
    May 3, 2022 at 4:04
1
\$\begingroup\$

05AB1E, 36 bytes

9°©D(ŸDÄ®>αÅ1*˜Ω®/*+žq·®*ÝΩ®/DžsŽ‚*

Inputs in the order \$r,s\$.

Try it online. (With the 9 replaced with 3 so it won't time out.)

Explanation:

Uses the first method described in the challenge description.

However, 05AB1E lacks a Gaussian distribution random builtin, as well as a builtin to get a random decimal number given a range. Both of those are therefore done manually.

9°©D(ŸDÄ®>αÅ1*˜Ω®/ # Push a random value with Gaussian distribution within the
                   # range [-1,1]:
9°                 #  Push 1,000,000,000 (10**9)
  ©                #  Store it in variable `®` (without popping)
   D               #  Duplicate it
    (              #  Negate the copy
     Ÿ             #  Pop both and push an integer-list list in the range
                   #  [-1000000000,1000000000]
      D            #  Duplicate this list
       Ä           #  Get the absolute value of each in the copy
        ®>α        #  Get the absolute difference between each and `®`+1
           Å1      #  Map each inner value to a list of that many 1s
             *     #  Multiply each to the values at the same positions in the
                   #  remaining list
              ˜    #  Flatten this list of lists
               Ω   #  Pop and push a random integer
                ®/ #  Divide it by `®`
*+                 # Use the inputs to transform it into s*random+r:
*                  #  Multiply it to the (implicit) input `s`
 +                 #  Add the (implicit) input `r`
žq·®*ÝΩ®/          # Push a random value with uniform distribution within the
                   # range [0,2π):
žq                 #  Push builtin PI: 3.141592653589793
  ·                #  Double it to get tau: 6.283185307179586
   ®*              #  Multiply it by `®`
     Ý             #  Pop and push an integer list in the range [0,2π®]
      Ω            #  Pop and push a random integer from this list
       ®/          #  Divide it by `®`
DžsŽ‚*           # Calculate the resulting [x,y] pair using the two random
                   # values:
D                  #  Duplicate it
 ž                #  Pop and push its cosine
   s               #  Swap so the random value is at the top again
    Ž             #  Pop and push its sine
      ‚            #  Pair them together
       *           #  Multiply both to the earlier random value
                   # (after which the result is output implicitly)
\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge that you have read and understand our privacy policy and code of conduct.

Not the answer you're looking for? Browse other questions tagged or ask your own question.