Write the shortest possible program that draws a Bresenham line in ASCII art. Your program should take two integers x
and y
(command line or stdin, your choice) and draw an ASCII line which starts in the upper left and goes right x
units and down y
units. You must use _
and \
characters and place them in the correct location according to Bresenham's algorithm.
You may assume x >= y
, so no vertical segments are required.
Note that because you're using the _
character, for a line with y=3
you will likely need to output 4 lines of text (and you may emit a leading blank line when it isn't necessary).
examples:
11 3
_
\___
\___
\_
11 1
_____
\_____
5 4
\
\_
\
\
For points which are exactly halfway you may choose either rounding:
10 1
____
\_____
or
_____
\____