This is a follow-up to Chess960 position generator.
In Chess960, there are 960 possible starting positions that can be enumerated from 0 to 959 (or, at your choice, from 1 to 960). The enumeration scheme is defined in http://en.wikipedia.org/wiki/Chess960_numbering_scheme:
White's Chess960 starting array can be derived from its number N (0 ... 959) as follows:
a) Divide N by 4, yielding quotient N2 and remainder B1. Place a Bishop upon the bright square corresponding to B1 (0=b, 1=d, 2=f, 3=h).
b) Divide N2 by 4 again, yielding quotient N3 and remainder B2. Place a second Bishop upon the dark square corresponding to B2 (0=a, 1=c, 2=e, 3=g).
c) Divide N3 by 6, yielding quotient N4 and remainder Q. Place the Queen according to Q, where 0 is the first free square starting from a, 1 is the second, etc.
d) N4 will be a single digit, 0 ... 9. Place the Knights according to its value by consulting the following table:
Digit Knight positioning 0 N N - - - 1 N - N - - 2 N - - N - 3 N - - - N 4 - N N - - 5 - N - N - 6 - N - - N 7 - - N N - 8 - - N - N 9 - - - N N
e) There are three blank squares remaining; place a Rook in each of the outer two and the King in the middle one.
You can find the complete table at http://www.mark-weeks.com/cfaa/chess960/c960strt.htm.
Your task: Write a program that takes an integer as its input and returns the white baseline pieces for that index, e.g.
f(1) = "BQNBNRKR"
f(518) = "RNBQKBNR"
Or, you might as well use unicode "♖♘♗♕♔♗♘♖"
if your language supports that.
For your inspiration, here's a pretty straight-forward (not optimized) JS implementation: http://jsfiddle.net/Enary/1/