Timeline for Rotate a hypercube
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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Jul 30, 2016 at 1:06 | comment | added | algmyr | To make up for failing miserable at math, here is a more golfed version of your code, 330 bytes: paste.ee/p/2GRyJ | |
Jul 30, 2016 at 0:19 | comment | added | algmyr | This should be more like it, enjoy Maxima's stupid "simplifications": i.imgur.com/klkXLPf.png | |
Jul 30, 2016 at 0:17 | comment | added | beaker | @algmyr Yeah, the fully multiplied matrix came out about twice as long, if I remember correctly. | |
Jul 30, 2016 at 0:07 | comment | added | algmyr | Edit: I'm stupid. fooled by the same variable everywhere... [Are you sure you don't want the full pre-multiplied matrix? :) i.imgur.com/nkM6y6g.png] | |
Jun 25, 2016 at 13:47 | history | edited | beaker | CC BY-SA 3.0 |
Silly math mistake in description.
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Jun 23, 2016 at 15:41 | vote | accept | Bálint | ||
Jun 22, 2016 at 16:34 | history | edited | beaker | CC BY-SA 3.0 |
Replaced `rot90` with transpose and made corresponding changes to cycle sequence.
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Jun 22, 2016 at 13:46 | history | edited | beaker | CC BY-SA 3.0 |
Added results of multiplying matrices by threes.
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Jun 22, 2016 at 13:21 | history | edited | beaker | CC BY-SA 3.0 |
Updated with rotation matrices pre-multiplied in pairs.
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Jun 22, 2016 at 1:50 | history | answered | beaker | CC BY-SA 3.0 |