Post Closed as "too broad" by trichoplax, a spaghetto, Downgoat, Mego, ETHproductions
5 clarify again
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This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not just display or saveload an external image orand use builtins that create a pattern like this. Builtin random number functions are allowedas its output; the image should be generated by your program.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not just display or save an external image or use builtins that create a pattern like this. Builtin random number functions are allowed.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not just load an external image and use that as its output; the image should be generated by your program.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.
4 clarify what external resources are allowed
source | link

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not usejust display or save an external image or noise generatoruse builtins that create a pattern like this. Builtin random number functions are allowed.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not use an external image or noise generator.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not just display or save an external image or use builtins that create a pattern like this. Builtin random number functions are allowed.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.
3 deleted 1 character in body
source | link

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

[1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not use an external image or noise generator.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

[1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not use an external image or noise generator.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.

This challenge was xnor's idea, taken from Digital Trauma's challenge donation thread.


Your challenge is to write a program that, as xnor put it, "procedurally generate[s] the splotchy black-and-white marbled pattern on the covers of composition notebooks":

1]

Your program can either display it on the screen or save it in a file. The image should be at least 300 pixels in each dimension, and it should be different between runs of the program. Your program should not use an external image or noise generator.

This is a , and it will use xnor's criteria for voting:

  • Similarity to the reference texture above.
  • Simplicity of generation method.
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