#Beam#Beam, 307 288 bytes
#Beam, 307307 288 bytes
And now for the longest solution. I think I could compress this a bit more, but the brain is getting a little fried. I'm pretty happy I got it working though. Rearranged it slightly to gain a few.
'''''''''>`+++++++++++)+P'++P'++P'''''''>`++ \/+)@'''''>`+++++++)@@' \
v``P++'P++'P+L```P'''+ v```P'''----(+++++++++/+/+'L@@++P+++'L@@++(+++++`<'''+++++`<''/
>'p-`n'''''''>`+++++++++`n'''''''>`++++++++/\++Pv
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
var ITERS_PER_SEC = 100000;
var TIMEOUT_SECS = 50;
var ERROR_INTERRUPT = "Interrupted by user";
var ERROR_TIMEOUT = "Maximum iterations exceeded";
var ERROR_LOSTINSPACE = "Beam is lost in space";
var code, store, beam, ip_x, ip_y, dir, input_ptr, mem;
var input, timeout, width, iterations, running;
function clear_output() {
document.getElementById("output").value = "";
document.getElementById("stderr").innerHTML = "";
}
function stop() {
running = false;
document.getElementById("run").disabled = false;
document.getElementById("stop").disabled = true;
document.getElementById("clear").disabled = false;
document.getElementById("timeout").disabled = false;
}
function interrupt() {
error(ERROR_INTERRUPT);
}
function error(msg) {
document.getElementById("stderr").innerHTML = msg;
stop();
}
function run() {
clear_output();
document.getElementById("run").disabled = true;
document.getElementById("stop").disabled = false;
document.getElementById("clear").disabled = true;
document.getElementById("input").disabled = false;
document.getElementById("timeout").disabled = false;
code = document.getElementById("code").value;
input = document.getElementById("input").value;
timeout = document.getElementById("timeout").checked;
code = code.split("\n");
width = 0;
for (var i = 0; i < code.length; ++i){
if (code[i].length > width){
width = code[i].length;
}
}
console.log(code);
console.log(width);
running = true;
dir = 0;
ip_x = 0;
ip_y = 0;
input_ptr = 0;
beam = 0;
store = 0;
mem = [];
input = input.split("").map(function (s) {
return s.charCodeAt(0);
});
iterations = 0;
beam_iter();
}
function beam_iter() {
while (running) {
var inst;
try {
inst = code[ip_y][ip_x];
}
catch(err) {
inst = "";
}
switch (inst) {
case ">":
dir = 0;
break;
case "<":
dir = 1;
break;
case "^":
dir = 2;
break;
case "v":
dir = 3;
break;
case "+":
++beam;
break;
case "-":
--beam;
break;
case "@":
document.getElementById("output").value += String.fromCharCode(beam);
break;
case ":":
document.getElementById("output").value += beam;
break;
case "/":
dir ^= 2;
break;
case "\\":
dir ^= 3;
break;
case "!":
if (beam != 0) {
dir ^= 1;
}
break;
case "?":
if (beam == 0) {
dir ^= 1;
}
break;
case "|":
switch (dir) {
case 2:
dir = 3;
break;
case 3:
dir = 2;
break;
}
break;
case "_":
switch (dir) {
case 0:
dir = 1;
break;
case 1:
dir = 0;
break;
}
break;
case "H":
stop();
break;
case "S":
store = beam;
break;
case "L":
beam = store;
break;
case "s":
mem[beam] = store;
break;
case "g":
store = mem[beam];
break;
case "P":
mem[store] = beam;
break;
case "p":
beam = mem[store];
break;
case "u":
if (beam != store) {
dir = 2;
}
break;
case "n":
if (beam != store) {
dir = 3;
}
break;
case "`":
--store;
break;
case "'":
++store;
break;
case ")":
if (store != 0) {
dir = 1;
}
break;
case "(":
if (store != 0) {
dir = 0;
}
break;
case "r":
if (input_ptr >= input.length) {
beam = 0;
} else {
beam = input[input_ptr];
++input_ptr;
}
break;
}
// Move instruction pointer
switch (dir) {
case 0:
ip_x++;
break;
case 1:
ip_x--;
break;
case 2:
ip_y--;
break;
case 3:
ip_y++;
break;
}
if (running && (ip_x < 0 || ip_y < 0 || ip_x >= width || ip_y >= code.length)) {
error(ERROR_LOSTINSPACE);
}
++iterations;
if (iterations > ITERS_PER_SEC * TIMEOUT_SECS) {
error(ERROR_TIMEOUT);
}
}
}
<div style="font-size:12px;font-family:Verdana, Geneva, sans-serif;">Code:
<br>
<textarea id="code" rows="6" style="overflow:scroll;overflow-x:hidden;width:90%;">
'''''''''>`+++++++++++)90%;">+P'++P'++P'''''''>`++ \/+)@'''''>`+++++++)@@' \
v``P++'P++'P+L```P'''+ v```P'''----(+++++++++/+/+'L@@++P+++'L@@++(+++++`<'''+++++`<''/
>'p-`n'''''''>`+++++++++`n'''''''>`++++++++/\++Pv
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
</textarea>
<br>
<input id="run" type="button" value="Run" onclick="run()">
<input id="stop" type="button" value="Stop" onclick="interrupt()" disabled="disabled">
<input id="clear" type="button" value="Clear" onclick="clear_output()"> <span id="stderr" style="color:red"></span>
</p>Output:
<br>
<textarea id="output" rows="6" style="overflow:scroll;width:90%;"></textarea>
<br>Input:
<br>
<textarea id="input" rows="1" style="overflow:scroll;overflow-x:hidden;width:90%;"></textarea>
<p>Timeout:
<input id="timeout" type="checkbox" checked="checked">
<br> </div>
Explanation
+P'++P'++P'''''''>`++ \
v```P'''----(+++++++++/
Initializes the program, presetting values in memory
Memory 0, value 1, count incrementer
Memory 1, value 3, div 3 decrementer
Memory 2, value 5, div 5 decrementer
Memory 3, value 99, loop decrementer
>'p-`n
>'P'p-``n
>p:L''p-``
Gets value from Memory 1, decrements it, sets Store to 0. If value <> 0 change direction down, otherwise pass though.
Do the same with Memory 2. Finally if it gets down there, print out the current counter from memory 0.
/+)@'''''>`+++++++)@' \
+/P+++'L@@++(+++++`<''/
'''''''>`++++++++/
Prints Fizz
and resets memory slot 1 to 3.
>'p-``n'''''''''''>`++++++)@'''''''>`++ \
``P+++++''L@@+++++@++(+++++/
Another div 5 checker to catch FizzBuzz
s. Prints out Buzz
and resets memory slot 2 to 5.
>''P``v
Hu```P-p'''L@++++++++++LP+p <
Increments the counter, prints a newline, decrements the loop counter and exits if required.
#Beam, 307 bytes
And now for the longest solution. I think I could compress this a bit more, but the brain is getting a little fried. I'm pretty happy I got it working though.
'''''''''>`+++++++++++)\/)@'''''>`+++++++)@ \
v``P++'P++'P+L```P'''+ /+/+'L@@++(+++++`<'''/
>'p-`n'''''''>`+++++++++/\++Pv
>'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
var ITERS_PER_SEC = 100000;
var TIMEOUT_SECS = 50;
var ERROR_INTERRUPT = "Interrupted by user";
var ERROR_TIMEOUT = "Maximum iterations exceeded";
var ERROR_LOSTINSPACE = "Beam is lost in space";
var code, store, beam, ip_x, ip_y, dir, input_ptr, mem;
var input, timeout, width, iterations, running;
function clear_output() {
document.getElementById("output").value = "";
document.getElementById("stderr").innerHTML = "";
}
function stop() {
running = false;
document.getElementById("run").disabled = false;
document.getElementById("stop").disabled = true;
document.getElementById("clear").disabled = false;
document.getElementById("timeout").disabled = false;
}
function interrupt() {
error(ERROR_INTERRUPT);
}
function error(msg) {
document.getElementById("stderr").innerHTML = msg;
stop();
}
function run() {
clear_output();
document.getElementById("run").disabled = true;
document.getElementById("stop").disabled = false;
document.getElementById("clear").disabled = true;
document.getElementById("input").disabled = false;
document.getElementById("timeout").disabled = false;
code = document.getElementById("code").value;
input = document.getElementById("input").value;
timeout = document.getElementById("timeout").checked;
code = code.split("\n");
width = 0;
for (var i = 0; i < code.length; ++i){
if (code[i].length > width){
width = code[i].length;
}
}
console.log(code);
console.log(width);
running = true;
dir = 0;
ip_x = 0;
ip_y = 0;
input_ptr = 0;
beam = 0;
store = 0;
mem = [];
input = input.split("").map(function (s) {
return s.charCodeAt(0);
});
iterations = 0;
beam_iter();
}
function beam_iter() {
while (running) {
var inst;
try {
inst = code[ip_y][ip_x];
}
catch(err) {
inst = "";
}
switch (inst) {
case ">":
dir = 0;
break;
case "<":
dir = 1;
break;
case "^":
dir = 2;
break;
case "v":
dir = 3;
break;
case "+":
++beam;
break;
case "-":
--beam;
break;
case "@":
document.getElementById("output").value += String.fromCharCode(beam);
break;
case ":":
document.getElementById("output").value += beam;
break;
case "/":
dir ^= 2;
break;
case "\\":
dir ^= 3;
break;
case "!":
if (beam != 0) {
dir ^= 1;
}
break;
case "?":
if (beam == 0) {
dir ^= 1;
}
break;
case "|":
switch (dir) {
case 2:
dir = 3;
break;
case 3:
dir = 2;
break;
}
break;
case "_":
switch (dir) {
case 0:
dir = 1;
break;
case 1:
dir = 0;
break;
}
break;
case "H":
stop();
break;
case "S":
store = beam;
break;
case "L":
beam = store;
break;
case "s":
mem[beam] = store;
break;
case "g":
store = mem[beam];
break;
case "P":
mem[store] = beam;
break;
case "p":
beam = mem[store];
break;
case "u":
if (beam != store) {
dir = 2;
}
break;
case "n":
if (beam != store) {
dir = 3;
}
break;
case "`":
--store;
break;
case "'":
++store;
break;
case ")":
if (store != 0) {
dir = 1;
}
break;
case "(":
if (store != 0) {
dir = 0;
}
break;
case "r":
if (input_ptr >= input.length) {
beam = 0;
} else {
beam = input[input_ptr];
++input_ptr;
}
break;
}
// Move instruction pointer
switch (dir) {
case 0:
ip_x++;
break;
case 1:
ip_x--;
break;
case 2:
ip_y--;
break;
case 3:
ip_y++;
break;
}
if (running && (ip_x < 0 || ip_y < 0 || ip_x >= width || ip_y >= code.length)) {
error(ERROR_LOSTINSPACE);
}
++iterations;
if (iterations > ITERS_PER_SEC * TIMEOUT_SECS) {
error(ERROR_TIMEOUT);
}
}
}
<div style="font-size:12px;font-family:Verdana, Geneva, sans-serif;">Code:
<br>
<textarea id="code" rows="6" style="overflow:scroll;overflow-x:hidden;width:90%;">
'''''''''>`+++++++++++)\/)@'''''>`+++++++)@ \
v``P++'P++'P+L```P'''+ /+/+'L@@++(+++++`<'''/
>'p-`n'''''''>`+++++++++/\++Pv
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
</textarea>
<br>
<input id="run" type="button" value="Run" onclick="run()">
<input id="stop" type="button" value="Stop" onclick="interrupt()" disabled="disabled">
<input id="clear" type="button" value="Clear" onclick="clear_output()"> <span id="stderr" style="color:red"></span>
</p>Output:
<br>
<textarea id="output" rows="6" style="overflow:scroll;width:90%;"></textarea>
<br>Input:
<br>
<textarea id="input" rows="1" style="overflow:scroll;overflow-x:hidden;width:90%;"></textarea>
<p>Timeout:
<input id="timeout" type="checkbox" checked="checked">
<br> </div>
#Beam, 307 288 bytes
And now for the longest solution. I think I could compress this a bit more, but the brain is getting a little fried. I'm pretty happy I got it working though. Rearranged it slightly to gain a few.
+P'++P'++P'''''''>`++ \/+)@'''''>`+++++++)@' \
v```P'''----(+++++++++/+/P+++'L@@++(+++++`<''/
>'p-`n'''''''>`++++++++/
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
var ITERS_PER_SEC = 100000;
var TIMEOUT_SECS = 50;
var ERROR_INTERRUPT = "Interrupted by user";
var ERROR_TIMEOUT = "Maximum iterations exceeded";
var ERROR_LOSTINSPACE = "Beam is lost in space";
var code, store, beam, ip_x, ip_y, dir, input_ptr, mem;
var input, timeout, width, iterations, running;
function clear_output() {
document.getElementById("output").value = "";
document.getElementById("stderr").innerHTML = "";
}
function stop() {
running = false;
document.getElementById("run").disabled = false;
document.getElementById("stop").disabled = true;
document.getElementById("clear").disabled = false;
document.getElementById("timeout").disabled = false;
}
function interrupt() {
error(ERROR_INTERRUPT);
}
function error(msg) {
document.getElementById("stderr").innerHTML = msg;
stop();
}
function run() {
clear_output();
document.getElementById("run").disabled = true;
document.getElementById("stop").disabled = false;
document.getElementById("clear").disabled = true;
document.getElementById("input").disabled = false;
document.getElementById("timeout").disabled = false;
code = document.getElementById("code").value;
input = document.getElementById("input").value;
timeout = document.getElementById("timeout").checked;
code = code.split("\n");
width = 0;
for (var i = 0; i < code.length; ++i){
if (code[i].length > width){
width = code[i].length;
}
}
console.log(code);
console.log(width);
running = true;
dir = 0;
ip_x = 0;
ip_y = 0;
input_ptr = 0;
beam = 0;
store = 0;
mem = [];
input = input.split("").map(function (s) {
return s.charCodeAt(0);
});
iterations = 0;
beam_iter();
}
function beam_iter() {
while (running) {
var inst;
try {
inst = code[ip_y][ip_x];
}
catch(err) {
inst = "";
}
switch (inst) {
case ">":
dir = 0;
break;
case "<":
dir = 1;
break;
case "^":
dir = 2;
break;
case "v":
dir = 3;
break;
case "+":
++beam;
break;
case "-":
--beam;
break;
case "@":
document.getElementById("output").value += String.fromCharCode(beam);
break;
case ":":
document.getElementById("output").value += beam;
break;
case "/":
dir ^= 2;
break;
case "\\":
dir ^= 3;
break;
case "!":
if (beam != 0) {
dir ^= 1;
}
break;
case "?":
if (beam == 0) {
dir ^= 1;
}
break;
case "|":
switch (dir) {
case 2:
dir = 3;
break;
case 3:
dir = 2;
break;
}
break;
case "_":
switch (dir) {
case 0:
dir = 1;
break;
case 1:
dir = 0;
break;
}
break;
case "H":
stop();
break;
case "S":
store = beam;
break;
case "L":
beam = store;
break;
case "s":
mem[beam] = store;
break;
case "g":
store = mem[beam];
break;
case "P":
mem[store] = beam;
break;
case "p":
beam = mem[store];
break;
case "u":
if (beam != store) {
dir = 2;
}
break;
case "n":
if (beam != store) {
dir = 3;
}
break;
case "`":
--store;
break;
case "'":
++store;
break;
case ")":
if (store != 0) {
dir = 1;
}
break;
case "(":
if (store != 0) {
dir = 0;
}
break;
case "r":
if (input_ptr >= input.length) {
beam = 0;
} else {
beam = input[input_ptr];
++input_ptr;
}
break;
}
// Move instruction pointer
switch (dir) {
case 0:
ip_x++;
break;
case 1:
ip_x--;
break;
case 2:
ip_y--;
break;
case 3:
ip_y++;
break;
}
if (running && (ip_x < 0 || ip_y < 0 || ip_x >= width || ip_y >= code.length)) {
error(ERROR_LOSTINSPACE);
}
++iterations;
if (iterations > ITERS_PER_SEC * TIMEOUT_SECS) {
error(ERROR_TIMEOUT);
}
}
}
<div style="font-size:12px;font-family:Verdana, Geneva, sans-serif;">Code:
<br>
<textarea id="code" rows="6" style="overflow:scroll;overflow-x:hidden;width:90%;">+P'++P'++P'''''''>`++ \/+)@'''''>`+++++++)@' \
v```P'''----(+++++++++/+/P+++'L@@++(+++++`<''/
>'p-`n'''''''>`++++++++/
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
</textarea>
<br>
<input id="run" type="button" value="Run" onclick="run()">
<input id="stop" type="button" value="Stop" onclick="interrupt()" disabled="disabled">
<input id="clear" type="button" value="Clear" onclick="clear_output()"> <span id="stderr" style="color:red"></span>
</p>Output:
<br>
<textarea id="output" rows="6" style="overflow:scroll;width:90%;"></textarea>
<br>Input:
<br>
<textarea id="input" rows="1" style="overflow:scroll;overflow-x:hidden;width:90%;"></textarea>
<p>Timeout:
<input id="timeout" type="checkbox" checked="checked">
<br> </div>
Explanation
+P'++P'++P'''''''>`++ \
v```P'''----(+++++++++/
Initializes the program, presetting values in memory
Memory 0, value 1, count incrementer
Memory 1, value 3, div 3 decrementer
Memory 2, value 5, div 5 decrementer
Memory 3, value 99, loop decrementer
>'p-`n
>'P'p-``n
>p:L''p-``
Gets value from Memory 1, decrements it, sets Store to 0. If value <> 0 change direction down, otherwise pass though.
Do the same with Memory 2. Finally if it gets down there, print out the current counter from memory 0.
/+)@'''''>`+++++++)@' \
+/P+++'L@@++(+++++`<''/
'''''''>`++++++++/
Prints Fizz
and resets memory slot 1 to 3.
>'p-``n'''''''''''>`++++++)@'''''''>`++ \
``P+++++''L@@+++++@++(+++++/
Another div 5 checker to catch FizzBuzz
s. Prints out Buzz
and resets memory slot 2 to 5.
>''P``v
Hu```P-p'''L@++++++++++LP+p <
Increments the counter, prints a newline, decrements the loop counter and exits if required.
#Beam, 307 bytes
And now for the longest solution. I think I could compress this a bit more, but the brain is getting a little fried. I'm pretty happy I got it working though.
'''''''''>`+++++++++++)\/)@'''''>`+++++++)@ \
v``P++'P++'P+L```P'''+ /+/+'L@@++(+++++`<'''/
>'p-`n'''''''>`+++++++++/\++Pv
>'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
var ITERS_PER_SEC = 100000;
var TIMEOUT_SECS = 50;
var ERROR_INTERRUPT = "Interrupted by user";
var ERROR_TIMEOUT = "Maximum iterations exceeded";
var ERROR_LOSTINSPACE = "Beam is lost in space";
var code, store, beam, ip_x, ip_y, dir, input_ptr, mem;
var input, timeout, width, iterations, running;
function clear_output() {
document.getElementById("output").value = "";
document.getElementById("stderr").innerHTML = "";
}
function stop() {
running = false;
document.getElementById("run").disabled = false;
document.getElementById("stop").disabled = true;
document.getElementById("clear").disabled = false;
document.getElementById("timeout").disabled = false;
}
function interrupt() {
error(ERROR_INTERRUPT);
}
function error(msg) {
document.getElementById("stderr").innerHTML = msg;
stop();
}
function run() {
clear_output();
document.getElementById("run").disabled = true;
document.getElementById("stop").disabled = false;
document.getElementById("clear").disabled = true;
document.getElementById("input").disabled = false;
document.getElementById("timeout").disabled = false;
code = document.getElementById("code").value;
input = document.getElementById("input").value;
timeout = document.getElementById("timeout").checked;
code = code.split("\n");
width = 0;
for (var i = 0; i < code.length; ++i){
if (code[i].length > width){
width = code[i].length;
}
}
console.log(code);
console.log(width);
running = true;
dir = 0;
ip_x = 0;
ip_y = 0;
input_ptr = 0;
beam = 0;
store = 0;
mem = [];
input = input.split("").map(function (s) {
return s.charCodeAt(0);
});
iterations = 0;
beam_iter();
}
function beam_iter() {
while (running) {
var inst;
try {
inst = code[ip_y][ip_x];
}
catch(err) {
inst = "";
}
switch (inst) {
case ">":
dir = 0;
break;
case "<":
dir = 1;
break;
case "^":
dir = 2;
break;
case "v":
dir = 3;
break;
case "+":
++beam;
break;
case "-":
--beam;
break;
case "@":
document.getElementById("output").value += String.fromCharCode(beam);
break;
case ":":
document.getElementById("output").value += beam;
break;
case "/":
dir ^= 2;
break;
case "\\":
dir ^= 3;
break;
case "!":
if (beam != 0) {
dir ^= 1;
}
break;
case "?":
if (beam == 0) {
dir ^= 1;
}
break;
case "|":
switch (dir) {
case 2:
dir = 3;
break;
case 3:
dir = 2;
break;
}
break;
case "_":
switch (dir) {
case 0:
dir = 1;
break;
case 1:
dir = 0;
break;
}
break;
case "H":
stop();
break;
case "S":
store = beam;
break;
case "L":
beam = store;
break;
case "s":
mem[beam] = store;
break;
case "g":
store = mem[beam];
break;
case "P":
mem[store] = beam;
break;
case "p":
beam = mem[store];
break;
case "u":
if (beam != store) {
dir = 2;
}
break;
case "n":
if (beam != store) {
dir = 3;
}
break;
case "`":
--store;
break;
case "'":
++store;
break;
case ")":
if (store != 0) {
dir = 1;
}
break;
case "(":
if (store != 0) {
dir = 0;
}
break;
case "r":
if (input_ptr >= input.length) {
beam = 0;
} else {
beam = input[input_ptr];
++input_ptr;
}
break;
}
// Move instruction pointer
switch (dir) {
case 0:
ip_x++;
break;
case 1:
ip_x--;
break;
case 2:
ip_y--;
break;
case 3:
ip_y++;
break;
}
if (running && (ip_x < 0 || ip_y < 0 || ip_x >= width || ip_y >= code.length)) {
error(ERROR_LOSTINSPACE);
}
++iterations;
if (iterations > ITERS_PER_SEC * TIMEOUT_SECS) {
error(ERROR_TIMEOUT);
}
}
}
<div style="font-size:12px;font-family:Verdana, Geneva, sans-serif;">Code:
<br>
<textarea id="code" rows="6" style="overflow:scroll;overflow-x:hidden;width:90%;">
'''''''''>`+++++++++++)\/)@'''''>`+++++++)@ \
v``P++'P++'P+L```P'''+ /+/+'L@@++(+++++`<'''/
>'p-`n'''''''>`+++++++++/\++Pv
^ >'P'p-``n' >'p-``n'''''''''''>`++++++)@'''''''>`++ \
^ < >p:L''p-`` >''P``v
^ Hu```P-p'''L@++++++++++LP+p <``P+++++''L@@+++++@++(+++++/
</textarea>
<br>
<input id="run" type="button" value="Run" onclick="run()">
<input id="stop" type="button" value="Stop" onclick="interrupt()" disabled="disabled">
<input id="clear" type="button" value="Clear" onclick="clear_output()"> <span id="stderr" style="color:red"></span>
</p>Output:
<br>
<textarea id="output" rows="6" style="overflow:scroll;width:90%;"></textarea>
<br>Input:
<br>
<textarea id="input" rows="1" style="overflow:scroll;overflow-x:hidden;width:90%;"></textarea>
<p>Timeout:
<input id="timeout" type="checkbox" checked="checked">
<br> </div>