Timeline for Coding hex board game
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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Jun 15, 2015 at 16:03 | comment | added | Renae Lider | @2012rcampion It is alright, I won't delete this answer. Also, I am not a "he". (girl power) | |
Jun 10, 2015 at 18:59 | comment | added | 2012rcampion | @edc65 It is a grid... a trivial 1x1 grid, but a grid nonetheless. (If the OP wants to disallow this strategy I assume he will alter or add a requirement. Until then I'm counting it.) | |
Jun 10, 2015 at 18:54 | comment | added | edc65 |
You may choose the size of the grid Invalid because a single cell is not a grid.
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Jun 10, 2015 at 18:14 | comment | added | 2012rcampion | @Renae I did =) I might actually extend this to a 3x3 or 4x4 game if I have time later in the week. The gameplay would still be pretty trivially solved, but it might actually be 'fun' to play (the same way tic-tac-toe is 'fun'). | |
Jun 10, 2015 at 18:14 | comment | added | Renae Lider | If only someone could find a bug that will bring your bot to the knees... Smithers, release the hounds... | |
Jun 10, 2015 at 18:12 | comment | added | Renae Lider | You rascal... you did it, didn't you! | |
Jun 10, 2015 at 17:34 | history | answered | 2012rcampion | CC BY-SA 3.0 |