Timeline for Leonhard loves labyrinths
Current License: CC BY-SA 3.0
12 events
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Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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May 8, 2015 at 18:07 | comment | added | edc65 | Thank you very much, glad that your son likes it. Now it's time to raise the biddings. | |
May 8, 2015 at 16:58 | comment | added | Thomas Weller | My son loves it. While he wants me to print larger size mazes, he plays the smaller ones online. According to the rules, your answer was the best on 3rd of May, so I've accepted it now. Since it is also the only answer, you get the bounty. Well done, it's amazing. | |
May 8, 2015 at 16:56 | vote | accept | Thomas Weller | ||
May 8, 2015 at 16:25 | history | bounty ended | Thomas Weller | ||
May 5, 2015 at 15:12 | history | edited | edc65 | CC BY-SA 3.0 |
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May 4, 2015 at 22:44 | history | edited | edc65 | CC BY-SA 3.0 |
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May 4, 2015 at 22:34 | history | edited | edc65 | CC BY-SA 3.0 |
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May 4, 2015 at 12:21 | comment | added | edc65 | @CousinCocaine The Build function use a recursive fill, it's the more 'classic' way to build a simply connected maze - see en.wikipedia.org/wiki/Maze_generation_algorithm | |
May 4, 2015 at 11:47 | comment | added | CousinCocaine | Well done, impressive. 👍🏼 I do not get the 'logic' on how you create the maze. How does that part work? | |
May 1, 2015 at 9:39 | history | edited | edc65 | CC BY-SA 3.0 |
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Apr 30, 2015 at 23:01 | history | answered | edc65 | CC BY-SA 3.0 |