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#Burly Balder v3

Burly Balder v3

#Burly Balder v3

Burly Balder v3

Added slow clear on V3
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Sylwester
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Burly Balder is a medium slow rush. It makes two large decoys before going into rush mode. In rush mode it has a loop that only uses 4 steps each zero cell and when a non zero cell it has a case analysis for [-18,18] before blindly reducing with 107 before clearing with [-.]. He clears an unchanged flag in 201242 steps, 73114 more than a uncertain -*128 and 5514 less than a naive [-] clear. When a cell is cleared he continues leaving a trail of -2 decoys. He has a special case only for index 9 to save some steps for size 10 games and it leaves the cell with a 1 decoy.

>((-)*18>)*2                                  Make two minus seventeen decoys
(->)*6                                        Move to cell nine

[                                             special case for ten cell game 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-.]                                   slow clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
]                                             end special case
+
([>                                           while true go right
  [                                           start clear cell 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-.]                                   slow clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
  ]                                           end clear cell
  --                                          set to minus two 
 ]                                            while true end
 -                                           decrease and loop
)*5                                          In case of clash or initial column minus seven is zero

Burly Balder is a slow rush. It makes two large decoys before going into rush mode. In rush mode it has a loop that only uses 4 steps each zero cell and when a non zero cell it has a case analysis for [-18,18] before blindly reducing with 107 before clearing with [-]. He clears an unchanged flag in 201 steps, 73 more than a uncertain -*128 and 55 less than a naive [-] clear. When a cell is cleared he continues leaving a trail of -2 decoys. He has a special case only for index 9 to save some steps for size 10 games and it leaves the cell with a 1 decoy.

>((-)*18>)*2                                  Make two minus seventeen decoys
(->)*6                                        Move to cell nine

[                                             special case for ten cell game 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-]                                    clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
]                                             end special case
+
([>                                           while true go right
  [                                           start clear cell 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-]                                    clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
  ]                                           end clear cell
  --                                          set to minus two 
 ]                                            while true end
 -                                           decrease and loop
)*5                                          In case of clash or initial column minus seven is zero

Burly Balder is a medium slow rush. It makes two large decoys before going into rush mode. In rush mode it has a loop that only uses 4 steps each zero cell and when a non zero cell it has a case analysis for [-18,18] before blindly reducing with 107 before clearing with [-.]. He clears an unchanged flag in 242 steps, 114 more than a uncertain -*128 and 14 less than a naive [-] clear. When a cell is cleared he continues leaving a trail of -2 decoys. He has a special case only for index 9 to save some steps for size 10 games and it leaves the cell with a 1 decoy.

>((-)*18>)*2                                  Make two minus seventeen decoys
(->)*6                                        Move to cell nine

[                                             special case for ten cell game 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-.]                                   slow clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
]                                             end special case
+
([>                                           while true go right
  [                                           start clear cell 
   +[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[+[       if not minus one to minus eighteen 
   (-)*18                                     decrease by eighteen
   -[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[-[       if not plus one to plus eighteen
       (-)*107                                decrease by hundred and seven
       [-.]                                   slow clear
   ]]]]]]]]]]]]]]]]]]                         end plus conditionals
   ]]]]]]]]]]]]]]]]]]                         end minus conditionals
  ]                                           end clear cell
  --                                          set to minus two 
 ]                                            while true end
 -                                           decrease and loop
)*5                                          In case of clash or initial column minus seven is zero
edited body
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Sylwester
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#Burly Balder V3v3

#Burly Balder V3

#Burly Balder v3

Increased initial decoys
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Sylwester
  • 3.8k
  • 15
  • 28
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Made code compatible with current version.
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Sylwester
  • 3.8k
  • 15
  • 28
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Made code compatible with current version.
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Sylwester
  • 3.8k
  • 15
  • 28
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fixed typo and simplified code.
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Sylwester
  • 3.8k
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improved version
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Sylwester
  • 3.8k
  • 15
  • 28
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Source Link
Sylwester
  • 3.8k
  • 15
  • 28
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