Timeline for A game of dice, but avoid number 6
Current License: CC BY-SA 4.0
7 events
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Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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Dec 20, 2018 at 17:50 | comment | added | Emigna | @AKroell: Cool! I have intended to do something similar to make sure that it rolls a few times at the end, but I haven't taken myself the time to do it yet. Weirdly though, it seems to perform worse with those values when I do 100k runs. I've only tested with 18 bots though. Maybe I should do some tests with all bots. | |
Dec 20, 2018 at 16:25 | comment | added | AKroell |
I ran some tests with slight modifications to your bot. lim = max(min(self.end_score - scores[self.index], 24), 6) raising the maximum to 24 and adding a minimum of 6 both increase the winning percentage on their own and even more so combined.
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Dec 19, 2018 at 14:51 | history | edited | Emigna | CC BY-SA 4.0 |
added 292 characters in body
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Dec 19, 2018 at 10:23 | history | edited | Emigna | CC BY-SA 4.0 |
edited body
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Dec 19, 2018 at 8:51 | comment | added | maxb | Great first submission! I'll run it against my bots I wrote for testing, but I'll update the highscore when more bots have been posted. | |
Dec 19, 2018 at 8:44 | history | answered | Emigna | CC BY-SA 4.0 |