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Timeline for A game of dice, but avoid number 6

Current License: CC BY-SA 4.0

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Jun 17, 2020 at 9:04 history edited CommunityBot
Commonmark migration
Dec 20, 2018 at 17:50 comment added Emigna @AKroell: Cool! I have intended to do something similar to make sure that it rolls a few times at the end, but I haven't taken myself the time to do it yet. Weirdly though, it seems to perform worse with those values when I do 100k runs. I've only tested with 18 bots though. Maybe I should do some tests with all bots.
Dec 20, 2018 at 16:25 comment added AKroell I ran some tests with slight modifications to your bot. lim = max(min(self.end_score - scores[self.index], 24), 6) raising the maximum to 24 and adding a minimum of 6 both increase the winning percentage on their own and even more so combined.
Dec 19, 2018 at 14:51 history edited Emigna CC BY-SA 4.0
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Dec 19, 2018 at 10:23 history edited Emigna CC BY-SA 4.0
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Dec 19, 2018 at 8:51 comment added maxb Great first submission! I'll run it against my bots I wrote for testing, but I'll update the highscore when more bots have been posted.
Dec 19, 2018 at 8:44 history answered Emigna CC BY-SA 4.0