5 added 216 characters in body

## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{13,13,13,13}
0{,,,}+1+3


But remember that starting at 6 values, you're better off with 1~Table~6 in this case (potentially earlier, depending on precedence requirements).

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


For lists of 1s, you can use a similar trick by making use of exponentiation rules. There are two different ways to save bytes if you have at least three 1s in the list:

{1,1,1}
1^{,,}
{,,}^0


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 6 values, you're better off with 1~Table~6 in this case (potentially earlier, depending on precedence requirements).

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{3,3,3,3}
0{,,,}+3


But remember that starting at 6 values, you're better off with 1~Table~6 in this case (potentially earlier, depending on precedence requirements).

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


For lists of 1s, you can use a similar trick by making use of exponentiation rules. There are two different ways to save bytes if you have at least three 1s in the list:

{1,1,1}
1^{,,}
{,,}^0

4 added 57 characters in body

## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 76 values, you're better off with 1&~Array~71~Table~6 in this case (potentially earlier, depending on precedence requirements).

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 7 values, you're better off with 1&~Array~7 in this case.

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 6 values, you're better off with 1~Table~6 in this case (potentially earlier, depending on precedence requirements).

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}

Bounty Ended with 500 reputation awarded by AdmBorkBork
3 added 56 characters in body

## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


For sufficiently large or sufficiently many values, thisThis can also be used for other (constant)non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 7 values, you're better off with 1&~Array~7 in this case.

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


For sufficiently large or sufficiently many values, this can also be used for other (constant) values. Compare the following pairs:

{100,100}
0{,}+100

{1,1,1,1}
0{,,,}+1


But remember that starting at 7 values, you're better off with 1&~Array~7 in this case.

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}


## Lists with repeated values

This is quite a common vector to work with:

{0,0}


It turns out this can be shortened by a byte:

0{,}


Even more bytes are saved if the vector is longer than two zeros. This can also be used to initialise zero matrices, e.g. the following gives a 2x2 matrix of zeros:

0{{,},{,}}


This can also be used for non-zero values if they're sufficiently large or sufficiently many or negative. Compare the following pairs:

{100,100}
0{,}+100

{-1,-1}
0{,}-1

{1,1,1,1}
0{,,,}+1


But remember that starting at 7 values, you're better off with 1&~Array~7 in this case.

The reason this works is that , introduces two arguments to the list, but omitted arguments (anywhere in Mathematica) are implicit Nulls. Furthermore, multiplication is Listable, and 0*x is 0 for almost any x (except for things like Infinity and Indeterminate), so here is what's happening:

  0{,}
= 0*{,}
= 0*{Null,Null}
= {0*Null,0*Null}
= {0,0}

2 added 293 characters in body
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