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Vektorweg

I don't know what I know and what I don't know. I guess, it is much. Both.

After a childhood full of computer games, I started to learn all the stuff I need to make a good game. Programming, graphics design, game design. After lots of other stuff, I use #Haskell by today. I still don't have a good game done, because I'm too quality orientated in code and game. So ask me next year again.

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