Some time ago I came across a game called Ubongo. The player got four shapes and has to put them together in a way, that the shapes form the shape of the board. One example is this: Note that the ...
In Chinese Checkers, a piece can move by hopping over any other piece, or by making a sequence of such hops. Your task is to find the longest possible sequence of hops. Input A sequence of 121 ...
Speed Clue Cluedo/Clue is a classic board game with a compelling deduction gameplay component. Speed Clue is a 3-6 player variant that emphasizes this component by using only the cards. The result ...
Your job, for this golf, is to write a program that will take moves of a game of reversi (othello) and display the result to the user. Input A string of numbers taken from the range [0-7]. Each pair ...
In Chess, it's possible for the game to end after 4 moves (2 each) with a Fool's Mate. Your goal is to find the Fool's Mate of Halma: the 2-player game of Halma that minimises the number of turns ...
Scoring a Go game is a task that is not all too easy. In the past there have been several debates about how to design rules to cover all the strange corner cases that may occur. Luckily, in this task ...
Write a program to play the game of Connect 4. You are given the state of the board as input and you must decide which column to place your piece in to either get 4 in a row (horizontally, ...
A program that randomly generates a Sudoku game board with varying degrees of difficulty (however you decide to measure difficulty). Sudoku requires that there is only one solution, so your program ...
This is a code-golf challenge: Given a specific board in the game of Othello (Reversi), find a move for Black that will capture the maximum number of White pieces. (Obviously, this may not be the ...