Games are fun
this codegolf here was so fun I had to make a version for other classic games similar in complexity. Shortest Way of creating a basic Space Invaders Game in Python
This time, however, try to recreate the classic 'Snake' game, in which you start out as a small shape, constantly moving to collecting pieces to increase your score. When you collect a piece, your 'tail' grows, which follows the path you have made. The objective is to last the longest without crashing into your own tail, or into the walls
Qualifications:
- You, the characters that make up the tail, the walls, and the pieces you collect should all be different characters
- show an HUD with the score. The score increases by 1 point for each piece you collect
- The player loses when they collide with their own tail or the wall
- a piece spawns in a random area immediately after a piece is collected, not to mention at the start of the game
- Speed of the game doesn't matter, as long as it is consistent
The 'cells' should be 2x1 characters, since the height of block characters is ~twice the widthCan be 1x1, because 2x1 is just ugly and I didnt really think of that- The keys for changing the direction should be
awsd, left, up, down, right respectively - the starting direction should always be up
- You must show the edges of the wall. The score may overlap the wall
Shortest code that meets the above criteria wins. Imaginary Bonus Points for creativity
